HTML Table Section - Properties, Methods, and Events

The Table Section object has the following properties, methods, and events. Design Properties are accessed from the Properties Grid. Access all other properties, methods and events directly from Object Explorer or by using the Configure Type option.

 

Properties

Name

Description

AbsoluteCount

Returns an Int32 for the total number of instances for the selected table section. For each type of table section, the absolute count represents the total sections of that type. For example, in a table with two divisions, with four subdivisions each,  the absolute count of the divisions would be four while the absolute count of the subdivisions would be eight.

AbsoluteIndex

Index of a particular table section among all instances of that table section. For more information, see HTML Data Cell Keys. (Int32)

Extender

Specifies an extender class contained in a separate DLL, which contributes properties, methods, and events to the table section.

Index

Index of a table section within its parent target. For information, see HTML Data Cell Keys. (Int32)

IsCreated

Indicates whether the table section has been created (matched). For information, see WaitForCreate.

Key

Identifies the table section across the entire solution. For information, see HTML Data Cell Keys.

Name

Gets or sets the name assigned to the table section.

NextKey

Gets or sets the unique key that will be assigned to the next clone of this control.

This

A reference to the Table Section object.

Timeout

Specifies the timeout interval for the Created event. For more information, see WaitForCreate.

UseKeys

Applies to table sections that are cloneable. Setting this property to True lets Studio assign system generated keys to the clones. These keys are unique and can be used in project logic to identify specific objects in the case where multiple instances of the objects can exist at runtime. For more information, see HTML Data Cell Keys.

WaitHandle

A control's WaitHandle is a signal that is turned on when a control is created and off when the control is destroyed. The WaitHandle allows callers to wait for the component's creation signal when using the WaitAny or WaitAll components. For more information, see WaitAny and WaitAll Components.

 

Events

Event

Description

Created

Occurs when the table section is matched. For more information, see WaitForCreate.

Destroyed

Occurs when the table section is unmatched.

Disposed

Occurs when the table section is disposed by a call to the Dispose method.

 

Methods

Method

Description

Parameters

Return Type

Detach

Un-matches this control from the target that it is matched to. This method is used when an automation might need to force a control to un-match before calling the Rematch or RematchChildren method to re-match controls.

Note: Rematch or RematchChildren should only be used when there is an issue that prevents matching from working correctly.

None

Void

GetEvent

Initiates downstream logic pending the occurrence of a particular eventAn occurrence that is significant to a program and which may call for a response from a program. For example, when a button is clicked.. Click the Name parameter in the GetEvent design block to view a list of events applicable for the componentAn object developed by Pega for use in Studio solutions and automations.. Select the event and then create a proxy from the GetEvent result. For information, see Get Event for Windows Controls and Forms.

EventName name

Event

GetTable

Returns the DataTable that contains information from data cells within the desired table section.

None

DataTable

ResetState

Reserved for .NET use.

None

Void

WaitForCreate

Waits for the table section to be created (matched). Returns True if the section is created before the WaitTimeout period elapses. Otherwise, it returns False. For more information, see WaitForCreate.

None

Boolean

WaitForCreate
(1 param)

Waits for the table section to be created (matched). Returns True if the section is created before the specified number of milliseconds has elapsed. Otherwise, it returns False. For more information, see WaitForCreate.

Int32 milliseconds

Boolean

 

Related information

HTML Table Designer

 


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Updated: 18 June 2020

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