Text adapter properties, methods, and events
The Text adapter has the following properties, methods, and events. Design properties are accessed from the Properties Grid. Access all other properties, methods, and events directly from Object Explorer or by using the Configure Type option.
Properties
Property |
Description |
API Type |
Use this property to select the API type that is appropriate for the emulator.
|
Context |
Indicates the context in which the adapter is loaded. Contexts generally apply to solutions running in a Citrix environment. For more information, see Citrix - Project Items in Solutions. |
DelayBeforeScreenCopy |
Only modify this setting under direction of Pega Support. The amount of settle time, in milliseconds, to wait until the presentation space has stopped updating. |
DesignTime |
Use this property to get a value indicating if the control is a design time control. (Boolean) |
DllName |
Use this property to define the full path and WHLAPI32.DLL file for host adapter. |
Name |
Use this property to get or set the reusable design component name. |
ExcludedProcesses |
Use this property to identify processes that are not required by your project. For more information, see Excluding Processes for Use in Projects. |
Extender |
Lets you specify an extender class that you have implemented in a separate .DLL file. Adapter extender classes implement IAdapterExtender and can contribute properties, methods, and events to an adapter. |
FastFieldQuery |
Only modify this setting under the direction of Pega Support. This setting determines how fields are queried when the screen is updated.
|
FullName |
Use this property to get the fully qualified name of the adapter item. |
IsRunning |
Use this property to get a value that indicates whether the application is running. |
IsStartStoppable |
If set to False, Robot Studio only lets the adapter run once, and then never again until the project is restarted. In this case the adapter cannot be restarted using the Start method. The default is True, which indicates the adapter can be restarted while the project is running. Typically, you accept the default so the adapter can be restarted. |
MatchedScreenCount |
Use this property to get a count of matched partial screens after a screen update. |
MonitoredEvents |
Use this property to specify the target types and corresponding events for which event notifications are generated. Browse this property to open the Configure Monitored Events window for selection of the target types and events associated with each selected target type for which notifications are generated. |
MonitorEventsMode |
Use this property to specify the types of application controls for which event notifications are generated. Your options are:
|
Name |
Use this property to get or set the name assigned to the adapter. |
ProtectedHigh |
Use this property to specify the color that the emulator uses to display fields that are highly protected. |
ProtectedNormal |
Use this property to specify the color that the emulator uses to display fields that are protected at a normal level. |
RefreshTimeout |
Use this property to define the maximum amount of time to wait for a screen text changed event to occur after setting a region of text. This includes the amount of time it takes to get notified that the screen has changed, the time it takes for the screen to be in a ready state, and the time it takes to read the screen and identify that the current screen differs from the previous screen. The default is 5000 milliseconds. For most emulators that support asynchronous communication, the screen changed notification occurs immediately and the screen is already in a ready state to be read. For these emulators, the screen changed notification occurs immediately and this property is not relevant. For Rocket BlueZone emulator versions that support asynchronous communication (6.1.4 and later), the screen is not in a ready state after receiving the screen changed notification and Robot Studio waits 200 milliseconds before it checks to see if the screen is in a ready state. For non-asynchronous emulators, Robot Studio uses a polling mechanism to read the screen approximately every second. The amount of time it takes to process a screen text changed event depends on the timing of the polling cycle and could take up to a full second to occur. Also note that this timeout interval is applicable to every region of text. A delay would be compounded if there are many regions getting updated on a screen at one time in an automation. One strategy often used is to set this property low, update several regions in an automation, and have the automation wait for the screen to be updated before continuing. |
ScreenDefinition |
Use this property to specify the screen definition of the emulator. |
SerializeWinhllapiAccess |
Use this property to control whether the commands sent to the emulator occur on the same thread. The default is True, which forces all calls to the emulator to occur on the same thread. Most emulators require this property to be set to True to function properly. Emulators such as Rumba, however, require that this property be set to False or the emulator locks up when started. The Rocket Terminal (formerly Rocket BlueZone) emulator works with either setting. However, due to a limitation on how long it takes the emulator to process certain functions, having all calls to the emulator on the same thread can cause a second command to be sent to the emulator before it finishes processing the first command. For older versions of BlueZone, set this option to False so the calls occur on different threads. Studio locks the multiple threads and forces the calls to be processed individually. Note: Newer versions of the Rocket Terminal emulator may require you to set this property to True. |
SetRegionTextWithSendkey |
Use this property to control how text is copied to the screen when you set the region’s Text property. The default is False, which tells the system to copy the contents of the Text property into the region on the screen. Most emulators support this method of directly entering data into a specific location on the screen. If your emulator does not support this method, enter True. When you enter True, the system updates the screen by automatically setting the cursor position and sending text to the host using a WinHillapi function (in the same way that the SendKeyToHost method works). |
SessionID |
The short name set up in the emulator for the session. |
ShowWinHllapiHostWindow |
This setting should only be modified under direction of Pega Support. Determines whether the user interface for the Studio WinHLLAPI host executable is displayed when the adapter is started. This application is not the emulator, but a Studio executable that hosts the WinHLLAPI.dll file and allows the Text adapter to call functions on it. Normally, it is not visible when launched, but when debugging a problem, it can be useful to have it visible. |
StartOnProjectStart |
Sets whether or not the selected adapter should start when the project runs. For more information, see StartMethod Property and StartOnProjectStart. |
This |
A reference to the text adapter object. |
TrimRegionText build 19.1.38 or later
|
Enter False if you want Robot Studio to leave leading and trailing white spaces for the Text property of a region or field. The default is True, which automatically trims leading and trailing white spaces. For example, you might set this property to False if you need to count positions in a text field to then extract content based on that character count. If the text in the field looked like this: hello With the property set to True, the system returns "hello". With the property set to False, the system returns " hello." |
UniqueId |
Indicates the unique identifier of the adapter object. |
UnprotectedHigh |
The designated color that the emulator uses to display high level unprotected data. |
UnprotectedNormal |
The designated color that the emulator uses to display regular unprotected data. |
UpdateScreenOnKeyPress |
When set to True, Robot Studio generates a presentation change notification for every key press. |
UseExtendedFunctions |
Controls whether asynchronous screen text changed and keystroke intercepts occur. The default is True, which means Robot Studio expects the emulator to send a Windows message that indicates that the screen has been updated. If this behavior is not supported, it will be obvious during interrogation because updates to the emulator screen will not be reflected on the Designer window. Set this property to False to tell Robot Studio to poll the screen approximately once every second. This is much slower because the time it takes to read the screen depends on the polling interval. The slower speed is also obvious during interrogation because there is a significant delay between the time the emulator screen is updated and the corresponding changes appear on the Designer window. |
Methods
Method |
Description |
Parameters |
Return type |
Focus |
Places focus on the main window of the target application. |
None |
Void |
Hide |
Hides all processes currently running in this adapter. |
None |
Void |
Maximize |
Maximizes the main window of the target application. |
None |
Void |
Minimize |
Minimizes the main window of the target application. |
None |
Void |
RematchChildren |
Refreshes matching on all objects under the adapter. Set the detach property to True to unmatch all targets before attempting to rematch. |
Boolean detach |
Void |
ResetState |
Resets all component properties to their initial values. |
None |
Void |
Restore |
Restores the main window of the target application. |
None |
Void |
SendControlSequence (1 Param) |
Sends the appropriate control sequence data. Control sequences consist of text data plus optional binary data expressed with an octal escape sequence. The octal number must contain three digits, including leading zeros, for example, ABCD\007. This sends the letters ‘ABCD’ followed by 7 (BELL). Note, this is not the character 7 (which is 55 in ASCII). |
controlSequence |
Void |
SendKeyStringToHost (1 Param) |
Sends the key string data to the host application. |
StringKeys |
Void |
SendKeyStringToHost PlusEnter (1 Param) |
Sends the key string data plus an Enter key to the host application. |
Strings |
Void |
SendKeyToHost (1 Param, 2 Param) |
Sends the keystroke to the host application. |
(Keys), (Char), (Host Keys), (Keys Key, Int32 Repeal Count), (Char key, Int32 Repeal Count), (Host32Key, Int32 Repeal Count) |
Void |
Show |
Shows all processes currently running in this adapter. |
None |
Void |
ShowHiddenFields |
Set this property to True if you want hidden fields, such as those that show passwords or other sensitive information, to appear. The default is False, which hides this information. Note: The ShowHiddenFields property for Text adapters is not supported by all emulators. For example, it is not supported by Reflection or Call. |
None |
Void |
Start |
Starts the application. |
None |
Void |
Stop |
Stops the associated process (and all child processes) using StopMethod. |
None |
Void |
Events
Event |
Description |
Started |
Occurs when the host application is started. |
Starting |
Occurs when the host application is starting. |
Stopped |
Occurs when the host application exits. |
Stopping |
Occurs before the Stop is called on the host application. |
Terminated |
Occurs when the host application is terminated. |
Related information
Host Applications - Property, Method and Event Exceptions by Component Name
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Updated: 01 July 2024
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